The Fresh Meat:
You need to break free but can you find and solve the clues? A former inmate has planted cryptic clues under the nose of the guards. If you can solve the clues within the time limit you can make your escape. Be warned: the guards will check in on you every half an hour and whatever you do, don’t pull the alarm!
- Difficulty: beginners
- Duration: 60-minutes
- Group size: 4
- Escape rate: 70%
- Best time: 23 min, 19 sec
Prisoners Dilemma Room:
It should have been so simple. Keep your head down, do your time, don’t rock the boat. Make enough friends to survive but don’t get too attached. However, when you’re behind bars, if trouble comes looking for you, there’s nowhere to hide. And the notion of murder is quite troubling indeed. On the evening of February 2nd, Robinson, the youngest of your crew, disappeared. In the chaos and confusion that followed the earthquake on February 3rd, 1931, you snuck into warden Stephens’s office, suspecting him to be responsible. Finding yourselves locked in, you have one hour to escape
- Difficulty: easy
- Duration: 60-minutes
- Group size: 2-6
- Escape rate: 75%
- Best time: 28 min, 36 sec
Earn Your Stripes Room:
Old-timer Bill thinks you’ve got what it takes - this is what he has to say: “I’ve got a job lined up for when I get out of here, a big score, lots of antiquities, but I need a crew. I’ve been in here long enough that I don’t trust anyone on the outside, but you guys I think I can work with. I know you’re not due to get out for a while, but I’m gonna let you in on a little secret.” he gives you a wink, “I’ve got a master key. I’ve hidden it somewhere in my cell, and if you find it and get out, well then, that’s when things will get interesting. Think of this as a job interview"
- Difficulty: medium
- Duration: 60-minutes
- Group size: 2-12
- Escape rate: 67%
- Best time: 26 min, 58 sec
The Therapy Unit Room:
Discovered during a routine renovation procedure, the Therapy Unit was hidden at the end of a wing at Napier Prison. Inside were a couple of cells and the remnants of a Dr’s office and treatment rooms…possibly for children…there are no records of this space….what has been left behind is a mystery of a psychedelic nature
Please note: players will be handcuffed and blindfolded for a portion of this game
- Difficulty: hard
- Duration: 60-minutes
- Group size: 3-6
- Escape rate: 60%
- Best time: 36 min, 20 sec
About Napier Prison:
Napier Prison closed its doors as a penal institution in 1993, and in doing so ended over 130 years service to the justice system in New Zealand. There is no doubt that Napier Prison plays an important role in the ability to remember those who served time within its walls, and understand the role of justice and how it was played out across the history of New Zealand. In 2002 the Waaka family became the custodians of Napier Prison. The historic prison is located on Napier’s Bluff Hill at 55 Coote Rd overlooking the Pacific Ocean and beautiful Centennial Gardens. View the old quarry where the inmates used to work their hard days’ labour to build the walls that would keep them imprisoned. Napier Prison is just a few minutes walk to the town centre and Marine Parade.
Conditions
Valid from Feb 14, 2024
Expires Jul 31, 2024
Limit: 2 per user and 2 as gift for others
Bookings essential. Subject to availability. Must be booked a minimum of 24-hours in advance. Valid for the option stipulated on coupon.
group of 4 people for fresh meat. Minimum 3 people for Therapy unit room. Max of 6 for prisoners dilemma room and Therapy unit
Valid for 16 years and over. Child tickets can be purchased for $30 per person, direct from the merchant. Must be used in 1 visit.. No refunds unless required by law. No cash back. Not to be used with any other offer.
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